Tuesday, 2 February 2010

Introduction to 3D Concepts

My project this term is to explore every aspects of 3D modeling, The unit introduces me to fundamental principles used for describing form in three-dimensions using both traditional and digital mediums. Employing a mixture of photography, drawing, digital and traditional sculpting, I will explore and document methods of realising a convincing human head in digital 3D.

I will be introduced to a variety of sculpting techniques and concepts in facial proportion throughout the project, each producing a proportionally accurate maquette of a colleague's head. This initial study will be complimented with photographic reference and moved into the virtual arena via digital sculpting practices.


I will engage a range of teaching and learning activities


Practical workshops

Individual tutorial

Group teaching situations

Independent study


Appropriate guests from the both the games and wider creative sectors may be invited to view work in progress and offer short focused workshops.


Aims

This unit aims to

1. Develop awareness and understanding of three-dimensional and spatial functions

2. Encourage expressive application of traditional processes

3. Broaden your understanding of the positive relationships and commonality between

different art and design disciplines

4. Introduce you to digital sculpting


Learning Outcomes:

On completion of this unit you will be able

1. Demonstrate a level of knowledge of three dimensional and spatial functions

2. Show a variety of traditional processes and skills to describe illusory space

3. Understand the interdisciplinary nature of art and design practices

4. Evidence a range of digital sculpting skills



No comments:

Post a Comment